Beginning Python: From Novice to Professional – Third Edition
فهرست مطالب:
About the Author
About the Technical Reviewer
Preface
Introduction
Chapter 1: Instant Hacking: The Basics
Chapter 2: Lists and Tuples
Chapter 3: Working with Strings
Chapter 4: Dictionaries: When Indices Won’t Do
Chapter 5: Conditionals, Loops, and Some Other Statements
Chapter 6: Abstraction
Chapter 7: More Abstraction
Chapter 8: Exceptions
Chapter 9: Magic Methods, Properties, and Iterators
Chapter 10: Batteries Included
Chapter 11: Files and Stuff
Chapter 12: Graphical User Interfaces
Chapter 13: Database Support
Chapter 14: Network Programming
Chapter 15: Python and the Web
Chapter 16: Testing, 1-2-3
Chapter 17: Extending Python
Chapter 18: Packaging Your Programs
Chapter 19: Playful Programming
Chapter 20: Project 1: Instant Markup
Chapter 21: Project 2: Painting a Pretty Picture
Chapter 22: Project 3: XML for All Occasions
Chapter 23: Project 4: In the News
Chapter 24: Project 5: A Virtual Tea Party
Chapter 25: Project 6: Remote Editing with CGI
Chapter 26: Project 7: Your Own Bulletin Board
Chapter 27: Project 8: File Sharing with XML-RPC
Chapter 28: Project 9: File Sharing II—Now with GUI!
Chapter 29: Project 10: Do-It-Yourself Arcade Game
Appendix A: The Short Version
Appendix B: Python Reference
Index
Introducing Python: Modern Computing in Simple Packages
فهرست مطالب:
Preface
CHAPTER 1 A Taste of Py
CHAPTER 2 Py Ingredients: Numbers, Strings, and Variables
CHAPTER 3 Py Filling: Lists, Tuples, Dictionaries, and Sets
CHAPTER 4 Py Crust: Code Structures
CHAPTER 5 Py Boxes: Modules, Packages, and Programs
CHAPTER 6 Oh Oh: Objects and Classes
CHAPTER 7 Mangle Data Like a Pro
CHAPTER 8 Data Has to Go Somewhere
CHAPTER 9 The Web, Untangled
CHAPTER 10 Systems
CHAPTER 11 Concurrency and Networks
CHAPTER 12 Be a Pythonista
Index
Python Basics: A Practical Introduction to Python 3
فهرست مطالب:
Contents
Foreword
Introduction
Setting Up Python
Your First Python Program
Strings and String Methods
Numbers and Math
Functions and Loops
Finding and Fixing Code Bugs
Conditional Logic and Control Flow
Tuples, Lists, and Dictionaries
Object-Oriented Programming (OOP)
Modules and Packages
File Input and Output
Installing Packages With pip
Creating and Modifying PDF Files
Working With Databases
Interacting With the Web
Scientiрc Computing and Graphing
Graphical User Interfaces
Final Thoughts and Next Steps